A downloadable asset pack

This is a Unreal Engine 5 project with a self-made Game Asset.

I created the model of the Head in blender and the textures in Substance Painter 3D.

Story:

In the dark, moonless night, a goblin crept through the dense forest with sinister intentions. His target was a rival camp that he planned to raid with treacherous cunning. With a wide, dirty grin on his greenish face, he silently pushed through the underbrush, his sharp eyes gleaming with anticipation of the upcoming plunder.

But suddenly, in the ominous silence of the night, a dull sound broke the darkness. The goblin felt a swift, sharp pain, and before he could realize it, his head rolled off his shoulders and fell heavily to the forest floor. A triumphant shout rang out as the camp’s guard emerged from the shadows.

With impressive skill and vigilance, the guard had seen through the goblin's deceitful plan and acted in time. They lifted the severed head of the attacker, whose malicious grin was now frozen forever, and carried it back to the camp.

There, in the glow of the torches, the goblin's head was impaled on a tall spike and prominently displayed at the camp’s entrance. It served as an unmistakable warning to all who might dare to attack the camp. The goblin's lifeless gaze seemed to whisper to every potential foe: "This is where your path ends if you dare to challenge us."


Credits:

This project was created at the Visualization and Interaction in Digital Media  department (VIS) of the University of Applied Sciences in Ansbach, Germany.

Supervised by:

Doz. Maximillian Pichler


Assets by Quixel Megascans

HDRI: https://polyhaven.com/a/kloppenheim_01_puresky

and myself

StatusIn development
CategoryAssets
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorNiclas

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