SeeBreadOnTheWeb

This is a small photogrammetry project created by myself.

I developed a Unity URP Project to showcase it on the web.

The main goal of this project was to create a realistic render in Blender. You can download the final render in the download section.

The first model I created was part of a photogrammetry course at the university where i study.

I initially used Metashape and Reality Capture to generate the models.

After that I made a clean retopo by working with Blender and Instant meshes.

The first bread created in Metashape, was reduced to 9K polygons.


The other bread models were generated in Reality Capture.

Bread Reality Capture 01: 37k polygons - I plan to reduce this further to make it more game-ready.


Bread Reality Capture 02: 15k polygons - I also intend to optimize this in the future.


The breadcrumbs are currently too dense for games, so i plan to work on reducing their polycount in my spare time.

Breadcrumb 01:  8k polygons


Breadcrumb 02: 15k polygons



Assets used for Unity Web Build:

Click Sounds: https://assetstore.unity.com/packages/audio/sound-fx/free-ui-click-sound-pack-24...

Font: https://fonts.google.com/specimen/Homenaje?query=homen


Assets for Rendering in Blender:

Wall:

https://www.fab.com/listings/9df7c1cd-ec46-4fe1-b43e-da88cd1651a9

Table:

https://www.fab.com/listings/aaaa79d9-87b9-4baa-8d25-383b8f9d5189

Chair:

https://www.fab.com/listings/ca1f331d-3d8a-4897-abf6-f238e109603a

StatusIn development
CategoryAssets
Rating
Rated 5.0 out of 5 stars
(1 total ratings)
AuthorNiclas
Made withUnity
Tags3D, Blender, Photorealistic, realitycapture, rendering, Unity

Download

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Click download now to get access to the following files:

FinalRender.jpg 4 MB

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